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Project Breakdown

Sentinels of Light

Sentinels of Light

A cross-game brand identity built on narrative duality, systemic cohesion, and global scale.

Bilal Mansuri Unsplash

Product

League of Legends

Deliverables

Brand & Product

Company

Riot Games

1.PROBLEM

The Sentinels of Light global event required merging an immersive narrative journey with a high-performance marketplace. The challenge was balancing two opposing factions with distinct aesthetics while maintaining readability and emotional grounding within a single unified interface. A demanding weekly release schedule meant the visual system had to be exceptionally robust to ensure consistency and polish across a rapidly evolving campaign.

2.Role

Bruno shaped the visual and interactive identity by bridging the gap between high-level art direction and technical usability. Working alongside design and engineering partners he refined the motion language and structural design to ensure fluidity across client surfaces. His focus was on making the complex ornate shape language of the event legible and consistent across campaign assets web integrations and in-game motion graphics.

3.Solution

The result was a comprehensive visual framework that unified story moments UI surfaces and campaign touchpoints. By tightening usability patterns and using a procedural approach to styling and motion the experience achieved a premium level of quality throughout every release. This solution established a high-fidelity standard for integrating narrative-driven events with functional e-commerce environments in a global live-service ecosystem.

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